MAKE SURE ITS LESS THEN maxplayers or people will get blocked by bots! minplayers 0 // add bots if less then that number of players playing. rcon_restricted_password " " // put here the password for a "restricted " rcon user (see below) you need to set the same password in your client if you want to issue rcon commands rcon_password " " // you can use rcon if this password is set. Specifies the network interface used by the engine. net_address 0.0.0.0 // ONLY change this if you have problems with your server. from the line start and change them to your liking. Some settings you MIGHT want to change. g_rocketarena 0 // set to 1 to make the rocket launcher the only weapon g_nixnex_with_laser 0 // set to 1 to always give players the laser in NixNex g_nixnex 0 // set to 1 for No Items Nexuiz g_minstagib 0 // set to 1 for MinstaGib select AT MOST one of these arena mutators sv_gravity 800 // for low gravity, set this somewhere between 50 and 400 g_vampire 0 // set to 1 to give players the damage they cause as health g_midair 0 // set to 1 to make only midair damage count g_laserguided_missile 0 // set to 1 for laser guided missiles in the RL g_grappling_hook 0 // set to 1 to enable the hook g_footsteps 0 // set to 1 to enable footsteps g_cloaked 0 // set to 1 for transparent hard to see players possible values: dm (deathmatch), tdm (team deathmatch), dom (domination), ctf (ctf), rune (runematch), lms (last man standing), arena (arena), kh (keyhunt), as (assault), ons (onslaught), race (race), nexball (nexball) GAME MODE: what type of server do you want to host? g_keyhunt_teams_override -1 // teams for KH TEAMS for key hunt (change this to 2, 3, 4 to set a fixed keyhunt style) g_ctf_ignore_frags 1 // set to 1 to ignore kills except for FC kills g_ctf_win_mode 0 // CTF win mode: 0 = caps only, 1 = caps + points as tie breaker, 2 = points only g_nexball_goallimit -1 // goals for NEXBALL g_lms_lives_override -1 // lives for LMS g_keyhunt_point_limit -1 // frag/point limit for KH g_runematch_point_limit -1 // frag/point limit for RUNE g_domination_point_limit -1 // frag/point limit for DOM capturelimit_override -1 // capture limit for CTF g_ctf_capture_limit -1 // frag/capture limit for CTF fraglimit_override -1 // global frag/point limit for all maps and gametypes timelimit_override -1 // global timelimit for all maps and gametypes LIMITS: how long a match will last before the next map starts (-1 means use the map default, 0 = unlimited, please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played) g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep2 strength toxic warfare " Maps that don't support the current game mode will be skipped, so you don't need to remove them here. Set to " " to autodetect (which would enumerate ALL maps. log appended which is useful if you run several servers This: "$.log " uses variable substitution to make the logfile have the same name as your config file with. log_file "server.log " // server console output will also be copied to this file. port 26000 // the port used by the server maxplayers 8 // number of players allowed on the server sv_motd " " // this message (unless " ") is displayed to players on connect hostname "Nexuiz $g_nexuizversion Server " // this name will appear on the server list (the $g_nexuizversion gets replaced with the current version) Enables players to identify wellknown punks on your server OR is a thread to anonymity. sv_status_privacy 1 // 1 hides IP addresses from "status " replies shown to clients, 0 shows them. sv_public 1 // 0 if the server should not be on the public servers list IF so remove the // from the line start and But here are some settings you SHOULD change to Everything has some sensible defaults so you do NOT really need to with // (begins a comment for the rest of the line or next characters like space, semicolon (seperates commands) or starts A setting needs to be surrounded with " if it contains special
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